AI Insights · Timothy · July 2022
Top 5 iOS Shooter Games in Finland Q2 2022
Discover the performance trends of the top 5 shooter games on iOS in Finland for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 shooter games on iOS in Finland experienced varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Apex Legends Mobile by Electronic Arts, launched in mid-May 2022, saw its highest weekly downloads at approximately 10.6K during the release week. However, downloads dropped significantly to around 611 by the end of June. Weekly revenue peaked at $577 shortly after launch and gradually declined, ending the quarter at $224. Active users also saw a decrease from 9.7K in the launch week to around 3.4K by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. maintained a fairly steady weekly download range, peaking at 367 in early June. Revenue fluctuated, with a high of approximately $2.2K in mid-April and a low of $692 in mid-June, closing the quarter at $1.8K. Active users started at 8K in late March and gradually decreased to around 5.9K by the end of June.
PUBG MOBILE by Tencent Mobile International Limited showed stable weekly downloads, ranging between 225 and 447. Revenue was highest in mid-May at around $10.7K, with a dip to $5.3K by the end of May, before ending June at $7.2K. Active users fluctuated slightly but remained consistent, starting at 5.5K in late March and ending at around 5K in late June.
Pixel Gun 3D: Online Shooter from Cubic Games experienced a steady decline in weekly downloads, dropping from 292 in late March to 76 by the end of June. Revenue peaked at $272 in early May but decreased to $112 by the end of June. Active users saw a downward trend from 2.3K in late March to around 1.5K by the end of June.
NERF: Superblast Online FPS by Nitro Games Oyj saw its highest weekly downloads at 433 in late March, dropping to 40 by the end of June. Revenue was highest in mid-April at $106, ending June at $57. Active users started at 1.4K in late March and decreased to around 597 by the end of June.
For more detailed insights and analysis, visit Sensor Tower.